The Effectiveness Of The Teams Games Tournament (TGT) Cooperative Learning Model Application On Physics Learning Outcomes Of Students
DOI:
https://doi.org/10.51601/ijersc.v4i4.678Abstract
The purpose of this study was (1) to find out the physics learning outcomes of students who were taught using the
Teams Games Tournament (TGT) cooperative learning model in class XI SMA Negeri 2 Makassar. (2) to find out
the physics learning outcomes of students who are taught without using the Teams Games Tournament (TGT)
cooperative learning model in class XI SMA Negeri 2 Makassar. (3) to analyze the effectiveness of Teams Games
Tournament type cooperative learning model application on the physics learning outcomes of students in class XI
SMA Negeri 2 Makassar. This type of research is a quasi-experimental design with nonequivalent control group
design using descriptive statistical analysis techniques and inferential statistical analysis. The descriptive
research results obtained an average physics learning result in class XI IPA-6 which was taught using the Teams
Games Tournament type cooperative learning model of 85.50 and was in the Very Good category, while the
average student learning outcomes in class XI IPA-7 taught without using the Teams Games Tournament type
cooperative learning model of 79.25 are in the Good category. Based on the results of inferential statistical
analysis using hypothesis testing (Independent samples t-test) SPSS data processing obtained Sig = 0.000, it can
be concluded that Ho is rejected and H1 is accepted because sig (2-tailet) < α or (0.000 < 0.05 ), thus it can be
concluded that there is a significant difference in student physics learning outcomes between classes taught with
the Teams Games Tournament (TGT) cooperative learning model and classes taught without the Teams Games
Tournament (TGT) cooperative learning model.
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