The Development Of Teaching Model “Arlo Framework Gamification” In Basic Teaching Skill
DOI:
https://doi.org/10.51601/ijersc.v3i4.409Keywords:
Developmet, Gamification, Teaching Model. ARLo framework Model.Abstract
This study aims to develop a gamification learning model as an effective learning
model to use during a pandemic which is 100% held in online learning. This
development is carried out by considering the needs of students in economic
education in pursuing the Basic Teaching Ability course which is a prerequisite
course for participating in the field practice program which is mandatory for all
education faculty students. This research adopts Marczewski's Gamification
Framework which consists of 8 questions, namely 1) what is being gamified; 2) why
is it being gamified; 3) who are the users; 4) how is it being gamified; 5) analytics
are set up; 6) tested with users; 7) acted on feedback; and 8) released the solution.
There are 25 students in this study. Furthermore, the result of this study finds 8 types
of mechanics, 8 badges, and 4 trophies. There are 7 students who get platinum level,
10 students get gold level, 5 students get silver level, and the remaining 4 students
get bronze level. In addition, there is an increase in the students' pretest and posttest
from 66.28 to 82.20.
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